- #How to make a temple run game on game maker 8 pro how to
- #How to make a temple run game on game maker 8 pro full
- #How to make a temple run game on game maker 8 pro software
- #How to make a temple run game on game maker 8 pro code
You have to create those bumps by using geometry. “Tricks often used on mobile like using a bumpy-looking texture on a flat surface isn’t going to work correctly. In terms of other challenges, a surprising one was the importance of the perception of depth, especially with respect to creating art assets. Then, if a game looks like it’s compatible with VR, work can begin in earnest by going right back to the beginning rebuilding for this very different system. It’s an interesting tactic, creating a quick and ready version using a game’s original code, purely as a proof of concept.
#How to make a temple run game on game maker 8 pro full
So we went back to the drawing board and decided to create a full new experience instead of just doing an adaptation of Temple Run 2 for VR.” "To really make the game work well in VR we needed to change a lot. “That was a fun start and proved to us that the game would work well in VR, but it also made us realise that a simple adaptation wasn’t going to be enough.
#How to make a temple run game on game maker 8 pro code
“We were able to get the game running pretty quickly in VR because we started off with the Temple Run 2 code base,” Shepherd explains. Was there anything that could be salvaged from the original code that cut down on VR development time? One question to be covered is whether it's possible to port a game from a flat display to a 3D, user-controlled camera. "It’s been an amazing learning experience, and it’s very possible that VR development could happen with our future projects.” We went back to the drawing board to create a full new experience instead of doing an adaptation of Temple Run 2 for VR.
“We decided to make Temple Run VR so we could learn more about VR technology and to take Temple Run to a whole new level we couldn’t have done before. “ Temple Run had become a globally recognised game, and once we saw VR was finally a real possibility, we decided to seize the opportunity and develop for it," Shepherd says.
"We thought it would be a cool idea, of course, but it wasn’t something that we could tangibly aim for.”īut a few short years later, virtual reality systems were springing out of the ground, and the face-mounted platform had suddenly become a tempting and viable prospect.
“Virtual reality wasn’t something we originally considered when we created Temple Run back in 2008,” Shepherd begins, “mostly because the technology simply wasn’t there at the time. So we decide to have chat with Imangi co-founder Keith Shepherd to find out how he's approaching this new gaming realm. This got us thinking about whether or not smartphone games were a natural fit for VR adaptations, or if studios need to be careful not to shoehorn ill-fitting content into an HMD simply to get in on the virtual ground floor. Imangi Studios joined the growing ranks of mobile success stories testing the VR waters, when it launched an immersive version of its massively popular Temple Run franchise for the Samsung Gear VR platform. © Philip Gamble 2008-2022.You know virtual reality gaming is becoming increasingly viable for developers when the big hitters start experimenting with it.
#How to make a temple run game on game maker 8 pro how to
Game Maker enables you to create your own Windows computer games without needing to know how to write any code.
#How to make a temple run game on game maker 8 pro software
GameMaker 8 is the latest version of the free easy game development software Game Maker from developers YoYo Games Ltd.